A lean, Fedora-based operating system built for one thing. Fast kernel. Zero bloat. Everything you need to play, working out of the box.
COPR — predze/ludora
Every package currently maintained and building in the Ludora COPR repository.
Custom kernel with BORE scheduler and CachyOS patches — optimised for low-latency gaming workloads and responsiveness under load.
BuildingLatest Mesa with Vulkan and OpenGL. Tracked independently of Fedora upstream to ship driver improvements as soon as they land.
BuildingVA-API library for hardware video acceleration — keeps the CPU free for the game while handling video decode in silicon.
BuildingIn-game overlay showing FPS, frametime, GPU/CPU load, temps, and VRAM usage. No alt-tab required.
BuildingGraphical frontend for configuring MangoHud and other overlays. No hand-editing config files.
BuildingGUI tool for managing Proton and Wine builds — GE-Proton, Lutris runners, and more. Keeps compatibility layers current.
BuildingFast, highly-configurable system info display. Because every gaming distro needs a way to flex its specs.
BuildingHonest description
No marketing copy. Just facts.
Ludora is a personal project to build a gaming-focused Linux distro on Fedora 43. Take a solid RPM base, replace the kernel with something faster, maintain a dedicated repo with the newest stable drivers, and ship only what a gamer actually uses.
Right now it exists as a COPR repository — a set of custom-built packages layered on a standard Fedora 43 install. A public ISO is not ready yet.
Ludo is Latin for "I am playing." The second half nods to Fedora, the base it's built on. Simple.
Install it. Open Steam. Play. No touching config files, no hunting for drivers — but without compromising on performance. That's the whole brief.
Roadmap
No promises, no deadlines. An honest list of what's done and what's next.
Follow progress
All packages are public. Every build, version, and failure — visible in real time.
copr.fedorainfracloud.org/coprs/predze/ludora